we’ve been deep in the web3 weeds for a while now. one of the paraphrased mantras of web3 is: “on chain assets represent opportunity for interoperability.” but as we’ve watched the industry grow, there is a clear disconnect between this vision and reality. developers make assets for their game or their world as NFTs, which means they CAN be interoperable; however, there is little motivation or incentive for developers to integrate the NFTs of other collections into their experience
this is especially true for complex items like skins or characters within games. these have the potential to be carried across games, but what is the motivation of publisher X to integrate the skins + characters from game Y? it’s possible that developers would do this in the best interest of their users, except for the glaring issue of the technical nightmare that would be customizing and rendering these assets natively into their game
this got us thinking: what’s a thing that is by nature interoperable across games? after lots of soul searching, the epiphany struck that emotes are a perfect example of this kind of asset!




